Saw 3D: The Final Chapter

2010

Action / Crime / Horror / Mystery

235
Rotten Tomatoes Critics - Rotten 9%
Rotten Tomatoes Audience - Spilled 42%
IMDb Rating 5.6 10 84175

Synopsis


Uploaded By: OTTO
Downloaded 347,094 times
September 11, 2011 at 01:31 PM

Director

Cast

Cary Elwes as Dr. Gordon
Gina Holden as Joyce
Michael Emerson as Zep Hindle
3D.BLU 720p.BLU 1080p.BLU
1.33 GB
1920*1080
English
R
23.976 fps
1hr 30 min
P/S 4 / 18
600.21 MB
1280*720
English
R
23.976 fps
1hr 30 min
P/S 11 / 74
1.40 GB
1920*1080
English
R
23.976 fps
1hr 30 min
P/S 2 / 35

Movie Reviews

Reviewed by rjsf96 3 / 10

How to Kill a Franchise for Good (A Step-By-Step Guide)

For this review I am going to provide a guide as to how you can ensure that a franchise will never continue. But first the plot if you can call it a plot.

Detective Hoffman is still alive. Jill's attempt to kill him backfired when he found a way out of his supposedly inescapable trap. Whilst Hoffman is out to kill Jill he has to contend with setting up another set of traps for the lying Bobby Dagen and his friends. If Bobby is to make it to the end and save his wife, he will have to push himself to the limit.

Step 1: The plot. Ensure your plot is convoluted and does not make sense in the slightest. If you are worried that it does, then provide meaningless flashbacks. If it ain't broke don't fix it. Why change the format when it worked for Saw IV, V and VI. Just rinse and repeat.

Step 2: The main character. Who wants motivation, plausibility and character development? The answer nobody! Ensure your character is as bland as humanely possible. The make him unlikable, arrogant and self-absorbed. If he possesses any humanity wipe it out immediately!

Step 3: Jigsaw. The main villain is not Jigsaw anymore. To let your audience know this, have Tobin Bell dress as a gangster for one scene so that he can embarrass himself. Then watch the less interesting Hoffman blunder from scene to scene.

Step 4: The script. Make sure your script consists of lines that would make Sylvester Stallone worried. Fill it with profanity and the screams of human beings. When you have ninety pages of Horror clich├ęs, you are almost ready to begin.

Step 5: The Acting. Ensure your actors are human and made of meat and bone; if they can scream louder than a toddler hire them forthwith.

Step 6: The camera work. The reason these films make so much money is because of their budget. You spent it on the traps, so borrow the cheapest hand held camera you can find and film all scenes in one take.

Step 7: The length. Make your film as short as possible, but feel ten times the length. Your audience will wonder how it lasted so long.

Step 8: The traps. Have as many traps as you want; the more the better. Who will notice pink blood? A lack of invention and tension? Nitpickers, that's who. If your audience is not sick within the first five minutes then you have failed them as a Director.

Step 9: Closure. Do not allow for closure. Provide questions with no answers. This will mean that if a sequel is green light then you can slowly divulge the answers in Saw M.

Step 10: The Obligatory Twist Ending. If the climax does not leave you scratching your head then change it again. Have characters you thought dead return, just so that you can destroy the brains of the audience.

If you follow all of these steps, you can guarantee the death of a franchise. Or for a few years at least until, it is re-made, re- envisioned, re-booted or all of the above.

Reviewed by Raul Faust 6 / 10

Crawling in my skin

Well, what I'm about to say has probably been said by a thousand of people out there, but I'm giving my two cents to it anyway. Last saturday I had a date and we decided, in the end of the night, to watch "Saw 3d", since we knew there was a new "Saw" out there in the theaters, so nothing better than remembering how it all (supposedly) ended. Gruesomenesses apart, the film has a quickly pacing, so we're given entertaining scenes all the time. There is no time to rest-- unless to rest in peace, if you agree with me that TOO MANY people die in this horror story! Also, I can't remember being able to give my date a kiss after the movie started; you know, there is so much torture, pain and blood that you feel like the world is just a hostile place to live in. However, what bothered me the most about 2010's "Saw 3D" was the level of technology and perfeccionism from Jigsaw. I mean, every creepy machine just worked out perfectly. As people walk, everything just lights up. The machines start. The records play. I simply can't believe that nothing ever fails. Jigsaw must have been an extraordinary (or extreterrestrial) mechanical engineer to ramp up all that stuff. I know that such things have been already noticed in the past 65746705213 movies from this franchise, but, in here, things are TOO visible to be ignored. At least by me. And by my date, who will never invite me for anything after this insane idea of us (or of mine.... I must confess).

Reviewed by TheLittleSongbird 2 / 10

The extremely flat final chapter

Finally saw all the 'Saw' films prior to seeing 'Jigsaw' (as part of my wanting to see as many 2017 films as possible this year, during a quieter and less intensive period). Heard a lot about the films, good and bad, but wanted to see them for myself to know what to expect.

The films as an overall series are a very mixed bag. While not without its faults, the first film is the best, followed by the second and sixth, while the just straining average fourth film is bang in the middle and the fifth and especially this being the weakest. 'Saw 3D: The Final Chapter' couldn't have been a more underwhelming finish to a variable franchise and evidence of the novelty of a great premise being now well and truly dead. All the mistakes seen in the third and fifth films are repeated here and amplified while more is made on the way.

'Saw 3D: The Final Chapter' is not a completely irredeemable mess. The music score is still eerie and in something of a miracle Tobin Bell cuts a malevolent presence despite Jigsaw being even more underused and misused than in 'Saw V'. Sean Patrick Flanery is also pretty good.

Everything else fails. Visually, 'Saw 3D: The Final Chapter' is the worst-looking of the series. It's neither elaborate, claustrophobic or atmospheric, instead it's just extreme shoddiness and not only was the 3D very amateurishly constructed and poorly used it was completely pointless. Had a hard time believing that the same director who did so well in the previous instalment in tightening and steadying things and toning down what was done excessively in 'Saw III' and 'Saw V' also directed this film, almost like 'Saw VI' had been forgotten.

Performances-wise, only Bell and Flanery are good. Everybody else has to work with thinly sketched characters that are either dull, annoying or both and a script that has replaced 'Saw V's' as the dreariest, most fatigued and contrivance-heavy one of the series. The excessively bland Costas Mandyler and irritating Chad Donella are especially poor.

Mystery, suspense and creepiness are also completely missing, thanks to the shoddy production values, the over-reliance on gratuitously gruesome gore and violence, the serious lack of credibility and the severely rushed pacing. Although 'Saw 3D: The Final Chapter' has the highest trap/death count, it's also the most illogically and repetitively plotted 'Saw' entry. There is nothing clever or imaginative about the traps and demises (a huge problem when the whole film was basically a series of them), no surprising or logical twists and the ending has to be one of the most anti-climactic ones in horrordom.

Overall, what started as a promising franchise completely petered out in the flattest of ways here. 2/10 Bethany Cox

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